Software developer at a big library, cyclist, photographer, hiker, reader. Email: chris@improbable.org
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Rogue Amoeba - Under the Microscope » Blog Archive » The Developers Who Came in From the Cold

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An existential threat. An unlikely alliance. A massive feat of engineering. Today, I’m going to share one of the most important stories in Rogue Amoeba history.

The First 18 Years

We begin at the beginning, way back in 2002 when Rogue Amoeba shipped version 1.0 of our flagship app Audio Hijack. From that very first version, Audio Hijack could capture any audio playing on the Mac, including audio from other applications. This took quite a bit of sorcery, because MacOS did not provide any assistance in this area.

We next abruptly flash forward through a rather astonishing 18 years. In this time, digital audio became a major part of daily life. Voice chat took off, podcasts boomed, and music (first downloadable and then streaming) flourished. Meanwhile, Rogue Amoeba developed an array of tools powered by our unmatched ability to capture any audio on the Mac. Our lineup included Airfoil, Audio Hijack, Loopback, Piezo, and SoundSource.

Even as our products steadily grew in popularity, our relationship with Apple was almost non-existent. Plenty of individuals inside the company were fans, but we received very little attention from Apple as a corporate entity. We didn’t much mind being outsiders, but it meant that we often had zero notice of breaking changes introduced by Apple.

During this time, Apple placed an emphasis on improving the security of MacOS, continually locking the operating system down further and further. Though their changes weren’t aimed at the legitimate audio capture we provided our users, they nonetheless made that capture increasingly difficult. We labored to keep our tools functioning with each new version of MacOS. Through it all, we lived with a constant fear that Apple would irreparably break our apps.

Disaster and Recovery

In 2020, the disaster foreshadowed literally one sentence ago struck. Beta versions of MacOS 11 broke ACE, our then-current audio capture technology, and the damage looked permanent. When we spoke briefly to Apple during WWDC 2020, our appeals for assistance were flatly rejected.1 We spent weeks attempting to get ACE working again, but eventually we had to admit defeat. ACE as we knew it was dead in the water, and all options for replacing it involved substantial reductions in functionality. Though we did not discuss it publicly at the time, things looked grim for the future of our products.

Thankfully, we had three things going for us. First, in the 18 years since our inception, we had built up quite a large user base. In addition, the massive shift to working from home caused by the COVID-19 pandemic had created a corresponding surge in usage of our products. More than any other time in our company’s history, users were relying on us to do their jobs. That made it an especially bad time for Apple to break our tools. Lastly, because we also had a licensing program for ACE, we weren’t the only ones affected. Over a dozen other companies, some quite large, would be harmed if ACE ceased to function.

These factors meant that our problem was also Apple’s problem, and thus they were incentivized to work with us on fixing it. With this in mind, we engaged in further discussions with the company throughout the MacOS 11 beta period. Those were much more fruitful than our initial conversation, and eventually yielded a two-part plan. First, ACE would be temporarily allowlisted, so its audio capture could continue to function for the near future. Second, Apple would work with us to develop a sanctioned method of capturing audio on the Mac.

This was monumental! Even as our products had become essential for hundreds of thousands of Mac users, we’d never been able to trust the ground beneath our feet. Eventually, that ground gave way, and our company faced a threat to its very existence. Fortunately, Apple looks out for their customers as much as we do. As a result of that care from both our companies, we were assured that our tools would be able to continue to help users. It was a stunning turnaround, and we were equal parts thrilled and relieved.

Getting to the Future

Still, we weren’t in the clear yet. In November of 2020, MacOS 11 did indeed ship with the promised exception that allowed ACE to continue functioning.2 However, the OS also dictated a new installation method for ACE which was truly painful. At its worst, users were required to make their way through a 20-step procedure to get up and running. They had to endure multiple system restarts, in addition to adjusting an obscure MacOS security setting and making their way past several unnerving warnings.

This led to many confused users, some of whom were scared off from our products entirely. Even after spending countless hours optimizing our portion of the process, we were still left frustrated with the first-run experience our users faced. Unfortunately, we were stuck for the time being, and that wound up being the uncomfortable status quo for multiple years.

We’ll now skip ahead two and a half more years to the summer of 2023, when MacOS 14 provided a glimmer of light at the end of the tunnel. Apple informed us that changes coming later to MacOS 14 would, at long last, allow us to move past ACE and its arduous installation process.

We’ve Reached 2024

That brings us to the beginning of this year, when the two-part plan first proposed in 2020 was finally nearing completion. With that in mind, we announced our intention to streamline the first-run experience for all of our audio capture apps. We promised that soon, the painful setup process would be a thing of the past.

We thought we could see the finish line, but we had really only completed the first 90% of our work. We still had to complete the second 90%, transitioning our apps to use ARK, our next-generation audio capture backend. This involved many more months of working around myriad issues, reporting bugs to Apple, and waiting for MacOS updates to fix them. For those of us here at Rogue Amoeba, this past year was a very long one indeed.

Happily, we’re at the end of both this story and 2024. I’m delighted to say that we have completed our transition to ARK, and it now powers all of our audio capture apps on MacOS 14 and higher.3 Our glorious hassle-free future has finally arrived, and you can get started with our apps in under a minute. This major improvement will allow many more people to utilize our tools, and we want everyone to know about it.

Getting Started With the New Versions

The new ARK backend makes getting started a breeze. Airfoil, Audio Hijack, and Piezo now feature a completely installer-free setup. Approve the necessary System Audio Access permission on first launch, and you’re set. Since Loopback and SoundSource perform more complex audio routing, they’re powered by a new ARK plugin, which installs with just your Administrator password.

Setup now takes place in our sleek new Permissions window. Though recent versions of MacOS contain a morass of permissions prompts, we’ve worked hard to make things easy for you. When you first launch any of our apps, the Permissions window presents both required and optional permissions in one place for you to approve. The window then tucks itself away, but is always available for review from within the app.

Take Another Look

For too many people, the complexity of the old setup process prevented even a test drive of our products. We also had existing users who stopped using our apps rather than make the required security adjustments. With our incredibly easy new setup, we hope to win those folks back, and gain new users as well.

That’s why we’re shouting from the rooftops that capturing audio with Rogue Amoeba’s products now requires no extensions, no adjustments to the arcane “System Security Policy” in the Mac’s startup options, and no restarts at all.4

We’re also still licensing our technology, in the form of a new ARK-SDK. If you have a commercial Mac app that needs to capture audio, or you just want a simplified way of dealing with MacOS’s byzantine audio system, head over to our licensing page.

Wrapping Up

Getting to where we are now was quite an odyssey, and it required an incredible effort by our entire team. I’m immensely proud of the work done by everyone here at Rogue Amoeba, in addition to being deeply grateful for the work done by our colleagues at Apple.

After decades alone in the wilderness, we came in from the cold, working with Apple to the benefit of our mutual users. It took literally years of work, but our ARK transition is finally behind us. Now, we’re looking ahead to major updates for several of our products in 2025. We can’t wait to show you more soon!

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A fake Nintendo lawyer is scaring YouTubers, and it’s not clear YouTube can stop him - The Verge

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In late September, Dominik “Domtendo” Neumayer received a troubling email. He had just featured The Legend of Zelda: Echoes of Wisdom in a series of videos on his YouTube channel. Now, those videos were gone. 

“Some of your videos have been removed,” YouTube explained matter-of-factly. The email said that Domtendo had now received a pair of copyright strikes. He was now just one copyright strike away from losing his 17-year-old channel and the over 1.5 million subscribers he’d built up. 

At least, he would have been, if Domtendo hadn’t spotted something fishy about the takedown notice — something YouTube had missed. 

Domtendo had been a little bit confused right from the start; the strikes didn’t make sense. Like countless other creators, Domtendo specializes in “Let’s Play” videos, a well-established genre where streamers play through the entirety of a game on camera.

“The next copyright strike will close your channel”

Nintendo has a complicated relationship with the fans who use its copyrighted works, infamously shutting down all sorts of unauthorized projects by sending cease-and-desists. It has gone after YouTubers, too. But both the Japanese gaming giant and the broader gaming industry typically leave Let’s Plays alone, because they serve as free marketing for their games.

And yet, YouTube had received a legit-looking request apparently justifying these takedowns under the Digital Millennium Copyright Act (DMCA), signed “Tatsumi Masaaki, Nintendo Legal Department, Nintendo of America.”

It was in a second email from YouTube that Domtendo spotted something off. The takedown requests came from a personal account at an encrypted email service: “tatsumi-masaaki@protonmail.com”.

Image: Domtendo

Fake takedowns are real. YouTube says over six percent of takedown requests through its public webform are likely fake, and the company accepts requests via plain email too, meaning anyone can file them. Fighting fake takedowns can cost creators time, money, and stress. But creators can’t easily be sure that a takedown is fake — and they can lose their entire channel if they get it wrong and clash with a company that has a legitimate copyright claim.

When the well-respected Retro Game Corps received his second Nintendo copyright strike, he publicly declared he would self-censor all his future work to hopefully escape the company’s wrath. But first, he checked that Nintendo’s threat was real. He checked to see who YouTube listed as the complaining party, and that it came from a Nintendo email address. Then he checked with his YouTube Partner Manager to be extra safe.

Rumors of fake Nintendo takedowns have swirled in the past. Earlier this year, Garry’s Mod developer Garry Newman removed 20 years’ worth of Nintendo-related fan content from his sandbox video game over takedown threats. Fans speculated that it may actually have been someone posing as a Nintendo lawyer. But Newman eventually revealed Nintendo was legitimately behind those takedowns despite using seemingly suspicious names and emails.

Domtendo thought he might have an actual case of a Nintendo faker. So he decided to push back. At first, it seemed to work. He emailed YouTube, and it soon reinstated his videos. But Tatsumi was back the next day — this time, emailing Domtendo directly. 

“Dear Domtendo, I represent Nintendo of America Inc. (“Nintendo”) in intellectual property matters,” the first email began. After a bunch of legalese, Tatsumi eventually explains why he’s reaching out: “I submitted a notice through YouTube’s legal copyright system, but the infringing content still appears.”

Domtendo wasn’t about to risk his livelihood just in case Tatsumi was real. He got spooked, and began voluntarily pulling his videos off YouTube. But his new pen pal just kept asking for more removals. Tatsumi reached out day after day, sometimes multiple times a day, according to emails shared with The Verge. The threats got weirder, too:

I ask for your expeditious removal of all infringing material that use Nintendo Switch game emulators by 6th October 2024. Please note that the amount of videos infringing Nintendo’s copyrights is too high to be able to list them all in this e-mail and we hope that you will conscientiously remove all infringing videos before the next week. 

Nintendo hereby prohibits you from any future use of its intellectual and copyrighted property. Existing content may remain as long as there is no request to remove it. Nintendo of America Inc. would like to avoid further legal action and therefore hopes that their intellectual property will no longer be used by you. This cease-and-desist declaration is valid immediately and has been approved by President of Nintendo of America Doug Spencer Bowser.

Nintendo of America Inc. (“Nintendo”) will no longer tolerate this behavior and is now on the verge of filing a lawsuit. Note that we work closely with our subsidiary Nintendo of Europe, located in Germany and therefore already have your address from the time you have been Nintendo Partner and/or will receive your new address from the residents’ registration office.”

Domtendo began reaching out to friends and fellow content creators, and discovered he wasn’t alone. Waikuteru, a streamer who develops Zelda mods, had been targeted by Tatsumi as well. Only that time, the takedown notices were filed in Japanese, and YouTube claimed they’d come from a seemingly real email address: anti-piracy3@nintendo.co.jp. Whoever submitted those notices claimed to be a “Group Sub-Manager” in Nintendo’s “Intellectual Property Department.” 

Could Tatsumi be legit? Was Domtendo staring down a real threat? 

The Verge could find no public record of a Tatsumi Masaaki working for Nintendo of America or Nintendo’s legal team, period. Nintendo did not respond to The Verge’s repeated requests to fact-check whether such a lawyer even exists. 

But there was a person by a similar name working on Nintendo technology patents in its home country of Japan, public records show, and Domtendo was dismayed to find a Nintendo email address for that person on the public web. 

Image: USPTO

To a trained eye, there were signs that Domtendo’s “Tatsumi” was probably a fake. What business would a Japanese game technology inventor have individually chasing down a German YouTuber and threatening them with the laws of the United States? If they were a real lawyer, wouldn’t they know that threatening Domtendo with DMCA 512 is laughable, because that’s the portion of the law that protects platforms like YouTube rather than individual creators? 

But Domtendo didn’t want to take the risk, not without proof. His livelihood was at stake. So as Tatsumi’s email threats rolled in, he reached out to Nintendo himself. 

To his great surprise, Nintendo replied. 

“Please note that tatsumi-masaaki@protonmail.com is not a legitimate Nintendo email address and the details contained within the communication do not align with Nintendo of America Inc.’s enforcement practices. We are investigating further,” the company’s legal department wrote on October 10th, according to a screenshot shared with The Verge.

Even then, Domtendo didn’t feel safe. He’d seen how Waikuteru had received a legal threat that seemingly came from a legitimate Nintendo email. Perhaps Tatsumi just wasn’t using his proper email account? Domtendo tried emailing “tasumi_masaaki@nintendo.co.jp” to find out. 

His anxiety ratcheted even higher when Tatsumi’s next email arrived, asking him not to send email to that address. “Please understand that matters are not currently handled from there,” he wrote. Even though it seemed impossible that Tatsumi could be real, he somehow knew things that he shouldn’t.

Then, on October 18th, Tatsumi suddenly changed his tune: “Dear Domtendo, I hereby retract all of my preceding claims.”

Tatsumi wasn’t done with Domtendo quite yet. Two more emails arrived the same day, explaining that while Nintendo had “suspended” him from filing copyright infringement claims, his Nintendo colleagues would now file them on his behalf. Hours later, Domtendo received what was in some ways the most legit-looking email yet, seemingly sent from <a href="mailto:anti-piracy3@nintendo.co.jp">anti-piracy3@nintendo.co.jp</a> rather than a personal email address. 

But that email turned out to be Tatsumi’s undoing, when Domtendo checked the headers and discovered they’d spoofed Nintendo’s email address using a publicly available tool on the web. I took the tool for a spin, and sure enough — unless you check, anyone can make an email look like it was sent from Nintendo that way. 

Domtendo still doesn’t understand how “Tatsumi” knew he’d emailed the real Tatsumi at Nintendo. He changed his passwords and reformatted his computer, just to be safe. Today, his best guess is that the troll was lurking in his personal Discord channel. 

He’s angry at YouTube for letting this happen. “It’s their fault,” he tells me. “Every idiot can strike every YouTuber and there is nearly no problem to do so. It’s insane,” he writes. “It has to change NOW.”

“Every idiot can strike every YouTuber”

It’s true there isn’t a terribly high bar to submit a YouTube copyright claim, something that YouTube itself admits. Currently, bad actors just need to fill in a form on a website, a place where YouTube sees a “10 times higher attempted abuse rate” than tools with more limited access. Or they can just email YouTube’s copyright department directly. And while the law technically requires a copyright holder to provide their name and address and state “under penalty of perjury” that they’re authorized to complain on Nintendo’s behalf, there’s nothing compelling YouTube to check they aren’t lying before slapping creators with penalties. 

The thing to remember is the DMCA’s “Safe Harbor” isn’t here to protect creators, EFF legal director Corynne McSherry explained to me in 2022. When rightsholders realized they wouldn’t be able to sue every uploader, and internet platforms realized they wouldn’t be able to survive under an onslaught of uploader lawsuits, the law became a compromise to protect platforms from liability as long as they remove infringing content fast.

“It creates a situation where service providers have very strong incentives to respond,” said McSherry. “They don’t want to mess around and try to figure out if they might be liable or not.”

Waikuteru and Rimea, a pair of other creators harassed by Tatsumi, agree that the YouTube system is unfair. Neither know for sure whether trolls were responsible for all the takedown notices they’re received, and that’s part of the problem. “The idea that months of worries were caused by a single troll as opposed to a big untouchable company is a hard pill to swallow either way,” says Rimea. 

But they also claim YouTube doesn’t allow smaller channels to challenge copyright strikes in the first place, arguing that it automatically and arbitrarily rejects the legal notices that would let them reinstate their videos. “YouTube decides whether someone loses his channel based on channel size,” says Waikuteru. 

YouTube isn’t particularly interested in talking about any of this, though. 

While YouTube spokesperson Jack Malon did confirm that “Tatsumi” made false claims, the company wouldn’t explain why the company even briefly accepted false claims from a <a href="http://protonmail.com" rel="nofollow">protonmail.com</a> email address as legitimate, and repeatedly dodged questions about whether Tatsumi made false claims on other creators’ videos, too.

YouTube wouldn’t even tell me whether Domtendo was still in danger of false copyright claims from this specific individual, or offer assurances that it would take any new action to prevent this sort of behavior in the future. 

Malon does claim that YouTube has “dedicated teams working to detect and prevent abuse,” however, and “work to ensure that any associated strikes are reversed” when bad actors make false claims. 

As for the troll, Tatsumi declined The Verge’s interview request. “Dear Sean, I am an authorized agent for Nintendo of America Inc,” they replied, staying in character to the very end. 

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How gophers brought Mount St. Helens back to life in one day

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When Mount St. Helens erupted in 1980, lava incinerated anything living for miles around. As an experiment, scientists later dropped gophers onto parts of the scorched mountain for only 24 hours. The benefits from that single day were undeniable—and still visible 40 years later.

Once the blistering blast of ash and debris cooled, scientists theorized that, by digging up beneficial bacteria and fungi, gophers might be able to help regenerate lost plant and animal life on the mountain. Two years after the eruption, they tested this theory.

"They're often considered pests, but we thought they would take old soil, move it to the surface, and that would be where recovery would occur," said UC Riverside microbiologist Michael Allen.

They were right. But the scientists did not expect the benefits of this experiment would still be visible in the soil today, in 2024. A paper published in the journal Frontiers in Microbiomes details an enduring change in the communities of fungi and bacteria where gophers had been, versus nearby land where they were never introduced.

"In the 1980s, we were just testing the short-term reaction," said Allen. "Who would have predicted you could toss a gopher in for a day and see a residual effect 40 years later?"

In 1983, Allen and Utah State University's James McMahon helicoptered to an area where the lava had turned the land into collapsing slabs of porous pumice. At that time, there were only about a dozen plants that had learned to live on these slabs. A few seeds had been dropped by birds, but the resulting seedlings struggled.

After scientists dropped a few local gophers on two pumice plots for a day, the land exploded again with new life. Six years post-experiment, there were 40,000 plants thriving on the gopher plots. The untouched land remained mostly barren.

All this was possible because of what isn't always visible to the naked eye. Mycorrhizal fungi penetrate into plant root cells to exchange nutrients and resources. They can help protect plants from pathogens in the soil, and critically, by providing nutrients in barren places, they help plants establish themselves and survive.

"With the exception of a few weeds, there is no way most plant roots are efficient enough to get all the nutrients and water they need by themselves. The fungi transport these things to the plant and get carbon they need for their own growth in exchange," Allen said.

A second aspect of this study further underscores how critical these microbes are to the regrowth of plant life after a natural disaster. On one side of the mountain was an old-growth forest. Ash from the volcano blanketed the trees, trapping solar radiation and causing needles on the pine, spruce, and Douglas firs to overheat and fall off. Scientists feared the loss of the needles would cause the forest to collapse.

That is not what happened. "These trees have their own mycorrhizal fungi that picked up nutrients from the dropped needles and helped fuel rapid tree regrowth," said UCR environmental microbiologist and paper co-author Emma Aronson. "The trees came back almost immediately in some places. It didn't all die like everyone thought."

On the other side of the mountain, the scientists visited a forest that had been clearcut prior to the eruption. Logging had removed all the trees for acres, so naturally there were no dropped needles to feed soil fungi.

"There still isn't much of anything growing in the clearcut area," Aronson said. "It was shocking looking at the old growth forest soil and comparing it to the dead area."

These results underscore how much there is to learn about rescuing distressed ecosystems, said lead study author and University of Connecticut mycologist Mia Maltz, who was a postdoctoral scholar in Aronson's lab at UCR when the study began.

"We cannot ignore the interdependence of all things in nature, especially the things we cannot see like microbes and fungi," Maltz said.

More information: Mia Rose Maltz et al, Microbial community structure in recovering forests of Mount St. Helens, Frontiers in Microbiomes (2024). DOI: 10.3389/frmbi.2024.1399416

Provided by University of California

Citation: How gophers brought Mount St. Helens back to life in one day (2024, November 10) retrieved 27 December 2024 from <a href="https://phys.org/news/2024-11-gophers-brought-mount-st-helens.html" rel="nofollow">https://phys.org/news/2024-11-gophers-brought-mount-st-helens.html</a>

This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without the written permission. The content is provided for information purposes only.

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Angry white men - John Quiggin's Blogstack

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I’ve avoided post-mortems on the US election disaster for two reasons.

First, they are useless as a guide to the future. The next US election, if there is one [1], will be a referendum on the Trump regime. Campaign strategies that might have gained the Democrats a few percentage points in November 2024 won’t be at all relevant in 2026 or 2028, let alone in the aftermath of a regime collapse further in the future.

Second, by focusing on the marginal shifts between 2020 (or even 2012) and 2024, these post-mortems miss the crucial fact that the divisions in US politics have been more or less constant for the last 30 years[2], as this graph from the Pew Foundation shows.

Throughout this period the Republican Party has been competitive because, and only because, it receives the consistent support of 60 per cent of white men.

Of course, that wouldn’t be enough without some votes from non-whites and women. But there is no group other than white men where the Republicans have had a reliable majority over the past 30 years.

More precisely the Republicans represent, and depend on, angry white men. I first heard the term “angry white men” in relation to the 1994 mid-term election when the proto-Trump Newt Gingrich led the Republicans to their first House of Representatives majority in 40 years. The 1994 outcome was the culmination of Nixon’s Southern strategy, bringing Southern whites, angry about their loss of social dominance in the Civil Rights ere, into the Republican camp.

All that has really happened since then is that white American men, fuelled by a steady diet of Fox News and talk radio, have got angrier and angrier. This was concealed, for a while, by the fact that the Republican party establishment had sufficient control over nomination processes to ensure that most candidates were relative moderates. But over time that control has eroded, and the establishment itself has been taken over by angry white men, predominantly Southerners.

What are angry white men angry about? Lots of the discussion focuses on economic disappointments. But there are plenty of high-income Republican. The Republican affiliation of white men has remained constant through boom and bust, recovery and contraction. There has been a shift of support between more educated (now less Republican) and less educated (more Republican) white men, reflecting the increasingly stupid content of the anger diet, but there is no shortage of college-educated consumers and purveyors of white male anger.

Angry white men are overwhelmingly Christian (non-Christian white men mostly support the Democrats), and it used to be argued that they were deeply concerned about a variety of moral and ethical issues, mostly around sex and gender. But Trump has trashed all of their supposed values, notably including principled opposition to abortion, without losing any support. They are still vociferously bigoted against trans people, but really, any target will do.

Political success is going to make angry white men even angrier. By silencing their opponents they can, in the immortal words of the New York Times Editorial Board acquire “the right to speak their minds and voice their opinions in public without fear of being shamed”, but they will still be shunned, and know that they are being derided behind their backs.

Perhaps if the Democrats had been a bit luckier or cleverer in 2024, another four years might have been enough to change things, but there’s no point in regretting that now. Perhaps Trump’s rule will be so chaotic as to bring the whole enterprise crashing down around him. Or, perhaps, this shrinking minority of the population will continue to hold the vast majority of positions of power indefinitely into the future, relying on increasingly stringent repression to secure their hold.

Is there a solution to the problem of angry white men? If there is, I can’t see it, except for the eternal fact that all things must pass.

Notes

fn1. Of course, the forms of an election will be observed, as they are almost everywhere in the world. But if the press is tightly controlled, the police and army under political directions political opponents silenced or jailed, the rituals of an election don’t imply the possibility of a change of government.

fn2. Discussions of US demography are complicated by the fact that “Hispanic” is a linguistic/historical rather than racial category. When asked to assign themselves to a race, around half of Hispanics consider themselves white. Although statistical evidence is hard to find, it seems that most Republican gains have come among white Hispanics. So, the proportion of angry white men in the population is not declining as rapidly as the standard classification would suggest.

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acdha
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“Political success is going to make angry white men even angrier. By silencing their opponents they can, in the immortal words of the New York Times Editorial Board acquire “the right to speak their minds and voice their opinions in public without fear of being shamed”, but they will still be shunned, and know that they are being derided behind their backs.”
Washington, DC

The Problem with Turquoise Hydrogen made from Fossil Gas

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A process to split methane into its components, hydrogen and carbon, is advertised as a way to make hydrogen from fossil gas without emissions. Yet, claims that methane pyrolysis is free of CO₂ emissions or more efficient than water electrolysis are highly misleading.

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LeMadChef
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Can fasting help you live to 100?

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